Project title goes here
WHAT I BUILT
Write a few lines about your role, gameplay systems, tools, and one thing you learned.
Independent Game Studio

Featured Games
Explore current games, prototypes, and the systems being built behind them.
Stonehowl Project
In Development
A fast-paced spinning-top arena battler with elemental skills, dynamic effects, and multi-combatant arenas.
Action / Arena Battler

Stonehowl Project
In Development
A suspenseful platform adventure about a raccoon confronting the dangers of a dark forest.
Action Adventure / Platformer

Stonehowl Project
Live
A mobile arcade prototype where players tap rising balloons, protect their hearts, and clear faster waves.
Mobile Arcade / Casual
STUDENT PROJECTS
Small game experiments from school—what I built, what I learned, and how each one plays.
WHAT I BUILT
Write a few lines about your role, gameplay systems, tools, and one thing you learned.
WHAT I BUILT
Write a few lines about your role, gameplay systems, tools, and one thing you learned.
WHAT I BUILT
Write a few lines about your role, gameplay systems, tools, and one thing you learned.
Studio Statement
Stonehowl Interactive is built around quiet determination, loyalty to the craft, and steady improvement. The goal is to create games that feel exciting to play and meaningful to remember - from competitive action systems to atmospheric adventures.
Founder
Jairo Chavez is a game-development student and independent Unity developer focused on gameplay programming, reusable systems, UI, debugging, and turning ambitious ideas into playable experiences.
About the Studio
See new trailers, gameplay tests, screenshots, and development updates as Stonehowl Interactive grows.
Contact Stonehowl